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TheGamer on MSNLabyrinth Designer Max Kobbert On Almost 40 Years Of Designing GamesKobbert's approach to game design emphasizes simplicity in rules and complexity in gameplay, contributing to Labyrinth's ...
Shadow Labyrinth is a new 2.5D platformer that promises ... I think there is an expectation that there needs to be perhaps a more difficult design and at a certain level where it's not too easy.
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