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CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.
But also: "Because we're CDPR, we always like to push PCs to the limit." ...
It is a deeply eccentric concept for a video game, which would probably never have been greenlit if its creator, Keita Takahashi, were not one of gaming’s best-loved auteurs. Since modern video games ...
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