Ashish Walia is a writer, animator, designer, and, most importantly, a gamer. He's a part of Valnet, Inc, writing for TheGamer.com and GameRant.com. He's a Bachelor of Arts and is very keen on doing ...
Mohamed from Egypt has been covering Japanese and indie games for more than 5 years for local and international outlets. He is very interested in the Japanese language and culture, and is a long term ...
Katelyn has been a writer since they learned to hold a pencil, but was a latecomer to the world of gaming, gradually falling in love with video games over the course of high school and college. They ...
Audrey has been writing about video games for ten years and playing them for over twenty. A freelance journalist, they have been published in AniFem, Astray, and Anime Herald. In their spare time, ...
Skeith has been a gamer for over two decades now and has decided to take pen to paper for Hardcore Gamer. Capable of playing games at incredible speeds, you can rely on them to write about them in ...
AIR has been regarded by the Japanese visual novel community as one of the classics that defined the genre the most. Its theme song “Tori no Uta,” which had appeared since the title’s initial release ...
When you think of the term “visual novel,” you probably think of dating simulators stuffed full of anime tropes and hentai scenes. I am here to convince you that this is wrong. See, there are visual ...
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10 Things Anime Fans Don't Get About Visual Novels
Visual novels are a genre of video games that not everyone is bound to like, especially some anime fans. While the stories told in the best games in the genre are truly extraordinary, their long ...
This has been a year full of blockbuster game releases, leading to the common refrain that 2023 might be one of the best years ever for games. Most of that attention has naturally been fixed on the ...
428: Shibuya Scramble is coming to PlayStation 4 and Windows PC next year, Spike Chunsoft announced during Game Developers Conference. When it arrives next spring, it will mark the first time the ...
From Unity to Twine, tools that allow individuals to create personal games are becoming more accessible and useful. Last week saw the launch on Steam of a simple program that allows just about anyone ...
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