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The virtual world has not lived up to the hype that ... some who have tried OpenSimulator have been underwhelmed. “It looks just like Second Life,” said Larry Johnson, chief executive of ...
Jacki Morie: The Second Life phenomenon gave virtual worlds a bad name ... to make the house what it was in its heyday. I also like to travel in really exotic locations like Easter Island ...
But she's quick to point out that Second Life is most effective when it's added to regular classroom instruction. "It doesn't take the place of good pedagogy and good lesson planning." Though virtual ...
Avatars can play games, build beach huts, dress up like furry animals ... which advises clients about entering virtual worlds, said he recently toured Second Life. He started at the Aloft hotel ...
Many of us believe that the Web eventually will look something like the virtual worlds that Second Life and other gaming platforms create, so we’d better get with the program. We should ...
I can see how the anonymity of virtual worlds like Second Life will appeal to many people, and it could well have its uses as a training or team building tool. Brother UK has 30 per cent of its ...
Second Life is a lot like World of Warcraft or Guild Wars or ... Making money online, she says, will drive the virtual world's acceptance in the real world. That acceptance may come fast.
How are virtual worlds like Second Life changing the way we interact and socialize? The fast pace of technological advancement allows for continued improvements upon ways in which individuals can ...
Virtual worlds like Second Life have a silo issue—they are virtual worlds unto themselves. Today, Linden Lab (which operates Second Life) and IBM announced that they have successfully bridged ...
Virtual worlds might seem like kid stuff, but they could end up making big contributions ... told the Freescale Technology Forum in Orlando, Fla. A co-creator of Second Life, an online virtual world ...
Nothing else is quite like it—Second Life is neither exactly a social ... For its first three years, Linden Lab contracted me to be the virtual world’s official “embedded journalist ...