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When the new-and-improved StarCraft II Zerg were unveiled in March 2008, ... Now Blizzard's venerable Art Director Samwise Didier (he's worked on every Blizzard game, ...
To celebrate the 20th anniversary of Starcraft, IGN talked with Chris Metzen, Starcraft’s Lead Designer and Sam “Samwise” Didier, Starcraft’s Art Director. We talked about the game’s ...
Blizzard talks Starcraft II art design . ... and senior art director Samwise Didier, ... jungle planet that had once served as a religious retreat for the race before it was sacked by the Zerg.
They went back to the artist who drew the concept art for the original Zergling: Samwise Didier. “That’s when we learned it had like, hands on its top arms and things like that,” Stilwell said.
Take a look at the before and after shots of the Hydralisk, and then peruse the rest of the art made available on the official site. We'll surely be hearing more about StarCraft 2 , and hopefully ...
The art director talks Warcraft and StarCraft. And checkers. Interview by Oli Welsh Former Editor-in-Chief Updated on Oct. 13, 2008. 9 comments Follow StarCraft ... Samwise Didier ...
StarCraft 2 celebrated its 10th anniversary this year, with Blizzard releasing a major patch that aimed to help map-makers create StarCraft 2 content for years to come. Meanwhile, Blizzard took PC ...
Samwise Didier (left) doing the peace sign at Games Convention. Samwise Didier is the very charismatic Senior Art Director of Blizzard, and is the one responsible for how the units and buildings will ...
These days Samwise Didier is better known as the lead singer for Level 80 Elite Tauren Chieftain, but he's been a Blizzard employee since 1991, and has been churning out artwork (like the above ...
Blizzard senior art director Samwise Didier, who joined the company in 1991 while it was still called Silicon and Synapse and would define the studio's art style, has retired after 32 years.
To celebrate the 20th anniversary of Starcraft, IGN talked with Chris Metzen, Starcraft’s Lead Designer and Sam “Samwise” Didier, Starcraft’s Art Director.
Art is important to Blizzard. The offices of the World of Warcraft developer, currently working on RTS sequel StarCraft II, are plastered with it. Vivid, colourful and extravagant concept art is ...