Everyone loves original games. But few developers take the risk of making them in the video game industry. Enter Jeremiah Slaczka, the creative director at game developer 5th Cell, dropped out of high ...
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It's remarkable how little you need to hear about some games to get a feeling for how they play. • Look at "Gangstar: West Coast Hustle." All I have to say is, it's a "Grand Theft Auto"-styled game ...
This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff. Editor’s note: Forget the tired “games as art” topic.
Anthony Taormina is an original member of the Game Rant team, having been part of the publication for 15 years. He coordinates content for all facets of the site and manages its social media, PR, and ...
In what was already a grim month for the gaming industry, 5th Cell announces the cancellation of its upcoming Scribblenauts title and, worse, layoffs within the studio. The Scribblenauts developer ...
Like clockwork, as blasts of red and orange signal the arrival of fall, independent developer 5th Cell releases a Scribblenauts game. Series protagonist Maxwell and his magic notebook (where he thinks ...
Yesterday was exactly one month away from the launch of the first new game console in years: the Nintendo Wii U. Over the next few weeks, we’ll be featuring a number of developer interviews and game ...
Gaming interfaces have seen a renaissance of late thanks to the Nintendo Wii and touch screen controls. But Scribblenauts may be the first game to use your vocabulary as the interface. Gaming ...
I think I may have discovered the mark of a truly well-designed children’s video game: it makes you feel old. Not in a bad way — just that it makes you suspect you have to actually be a person of ...