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In traditional RPG Maker series, making maps usually involves the use of “tiles” such as grass meadows, buildings, map objects, etc., and placing them one by one in the editor manually.
The First RPG Maker in the Series to Natively Support Full ... Well, let us use our sample maps as examples: —By going to a higher native resolution, created games could be sharper, more ...
Knowing off the bat that your experience with RPG Maker will frequently have you elbow ... the other for indoor - the dungeon editor has you placing map pieces on an invisible grid.
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