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Some players may miss what Ghost of Tsushima is really about, but these overlooked mistakes can take the edge off what the ...
Ghost of Tsushima, out tomorrow, features some of the fastest loading times I’ve seen in ... developer hardware due to the huge amount [of] art the team was adding.” Ghost of Tsushima is ...
The developers behind Ghost of Tsushima had to lengthen some of the ... extend downtime" when the player died so that the loading screen tips could appear for "more than a fraction of a second.” ...
What doesn’t seem to be receiving enough mention are the incredibly fast load times ... of the tips that appear on screen. Tips during downtime in Ghost of Tsushima are similar to those in ...
Ghost of Tsushima gets a lot of stuff right, as you can read in our review, but one of the most impressive aspects is actually its loading times ... pretty much every art asset used in Ghost ...
Speaking with Kotaku via email, Adrian Bentley, Sucker Punch’s lead engine programmer, spoke at length about how the studio was able to create such quick load ... time. Ghost of Tsushima is ...
The process behind Sucker Punch’s ability to create speedy loading times in Ghost Of Tsushima was detailed by Bentley. “When you die, we only need [to] re-run this quick ‘spawn’ process ...