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Dragon's Dogma 2's character creator is so detailed and vast because its developers scanned "nearly 80 faces for base head variations." That's according to Dragon's Dogma 2 game director Hideaki ...
when animating the title character for 1969's A Boy Named Charlie Brown movie, Schulz tried to have him scratch his head in thought. But with Brown's head so large, and arms so short, he isn't ...
A patent, dubbed "Optical Viewfinder for Costume Heads," uses a lens-based system that can reflect the eye line of a large character head down to the eye line of the actual performer wearing the ...
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